XenoRaptor // New Map: Anomaly
New Map: Anomaly
A new map is up, with some new enemies and bosses in it. Changelog after the cut.
- New map
- 3 new enemies
- 2 new bosses
- New stage hazard – gravity crystals which implode when shot
- Trajectory indicators on enemy heavy weapons
- Fixed some netcode problems
- Player is faster
- AI has better aim
- Added RemoveCasual() function to AI which helps them deal with kiting.
- Improved some shaders
- Balance tweaks
- Dodge moves faster (but not further)
- Player launched homing missiles now have cooler looking flight paths (and hit more often).
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